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Tools · Randomizers

Dice Roller — Roll Dice Online

Roll a d20, d6 or any polyhedral dice, with a modifier and totals.

Die type

Pick a die and hit roll — each result and the total appear here.

To roll dice online, choose a die — d4, d6, d8, d10, d12, d20 or d100 — set how many, add any modifier, then roll. For example, 3d6 + 2 might land [4, 1, 6] +2 = 13. Each die is a fair, uniform draw from 1 to its number of sides.

How the dice roller works

Each die is a fair, uniform draw: every face from 1 to the number of sides is equally likely, and the dice are independent of one another. The roller shows each individual result plus the total, so “3d6” gives you three separate numbers and their sum. A modifier simply adds or subtracts a fixed amount from that sum — the standard tabletop shorthand you see written as 3d6 + 2 or 1d20 − 1.

Sums are not uniform

A single die is flat — on a d6 each value 1–6 has the same one-in-six chance. But once you add dice together, the totals are not flat. With 2d6 the sum ranges from 2 to 12, yet 7 comes up far more often than 2 or 12 because there are more ways to make it (6 + 1, 5 + 2, 4 + 3, and their mirrors). The more dice you add, the more the totals bunch toward the middle in a bell-shaped curve.

Common uses

Tabletop RPGs lean on the d20 for attacks and checks and on d6/d8/d10/d12 for damage; board games use dice for movement and combat; and teachers use them for probability lessons, random grouping, or picking who answers next. The roll history keeps your recent results this session so you can read back a sequence, and Reset clears it.

Standard polyhedral dice

DieRangeTypical use
d41–4Small damage, tokens
d61–6Board games, damage, everyday rolls
d81–8Weapon damage
d101–10Damage; pairs as percentile tens
d121–12Larger weapon damage
d201–20RPG attacks, saves and skill checks
d1001–100Percentile rolls and random tables

Reading your results

Because every roll is independent, streaks are normal — rolling three 6s in a row on a d6 is unremarkable over many rolls, not a sign the dice are “hot”. A d100 is usually rolled in real life as two ten-sided dice (a tens die and a units die); here it is a single uniform draw from 1 to 100, which gives the exact same odds. If you need a value outside these seven dice, the random number generator handles any custom range.

What dice can I roll?
The seven standard polyhedral dice: d4, d6, d8, d10, d12, d20 and d100. Pick a type, then choose how many to roll at once — up to twelve.
Are the rolls fair and random?
Yes. Each die is a uniform draw where every face from 1 to its number of sides is equally likely, and each die is independent of the others.
What is a d20 used for?
The 20-sided die is the core die of many tabletop RPGs — it decides attack rolls, saving throws and skill checks, usually with a modifier added to the result.
Can I roll multiple dice with a modifier?
Yes. Set the number of dice and a positive or negative modifier to get rolls like 3d6 + 2 or 1d20 − 1. The modifier is added once to the total, not to each die.
Why is the total not evenly spread?
A single die is flat, but sums of several dice bunch toward the middle. With 2d6 a total of 7 is far more likely than 2 or 12 because more combinations add up to it.
Does the roll history save between visits?
No — the history keeps only your recent rolls for the current session so you can read back a sequence. Reloading the page or pressing Reset clears it.
How is d100 rolled here?
As a single uniform draw from 1 to 100. That matches rolling two ten-sided dice as tens and units in real life, giving each value the same 1-in-100 chance.