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Physics · Momentum

Collision Calculator

Final velocities for a one-dimensional elastic or perfectly inelastic collision, with the energy audit.

Collision type

One dimension. A velocity to the right is positive and to the left negative — the sign is what makes the arithmetic work.

kg
m/s
kg
m/s
Final velocities
0.3333 and 4.3333m/s

Both momentum and kinetic energy are conserved.

Momentum before → after
5 → 5
kg·m/s — always conserved
Kinetic energy before → after
9.5 → 9.5
joules
Kinetic energy lost
0
0% of the original

Momentum is conserved in every collision; kinetic energy only in an elastic one. A 2 kg object at 3 m/s meeting a 1 kg object at −1 m/s bounces off elastically at 0.33 m/s and 4.33 m/s, with the same 5 kg·m/s of momentum and the same 9.5 J of energy as before.

One law always, the other sometimes

Whatever happens during a collision — deformation, heating, noise — the total momentum of an isolated pair is the same afterwards as before. That is the one equation you can always write down, and for a perfectly inelastic collision it is the only one you need, because the two objects end up moving together and there is a single unknown velocity.

An elastic collision adds a second condition: kinetic energy is conserved too. Two equations and two unknowns give the pair of formulas in the tool. Nothing macroscopic is truly elastic, but hard spheres, billiard balls and gas molecules come close enough that the idealisation is useful.

The sign is the physics

These are vector equations flattened into one dimension, and direction survives as a sign. Pick a positive direction, write every velocity relative to it, and keep it for the whole problem. A head-on collision with one object moving left needs that velocity entered as negative — leaving it positive silently turns the problem into two objects chasing each other, which has a different answer.

Elastic: v₁ = ((m₁ − m₂)u₁ + 2m₂u₂) ÷ (m₁ + m₂) · Inelastic: v = (m₁u₁ + m₂u₂) ÷ (m₁ + m₂)

u is a velocity before the collision, v after; swap the subscripts for the second elastic velocity

  1. 1
    Choose a positive direction and sign every velocity. Taking right as positive, an object moving left at 1 m/s enters as −1 m/s.
  2. 2
    Work out the total momentum before. 2 × 3 + 1 × (−1) = 5 kg·m/s, and this number cannot change.
  3. 3
    Decide which kind of collision it is. If the objects stick together it is perfectly inelastic; if kinetic energy is stated to be conserved it is elastic.
  4. 4
    Apply the matching formula. Elastic gives v₁ = 0.33 m/s and v₂ = 4.33 m/s; perfectly inelastic would give a shared 5 ÷ 3 = 1.67 m/s.
  5. 5
    Check momentum, then audit the energy. 2 × 0.33 + 1 × 4.33 = 5 kg·m/s as required, and the kinetic energy is unchanged at 9.5 J because the collision was elastic.

The three kinds of collision

Momentum is conserved in all three; they differ only in what happens to kinetic energy.

TypeKinetic energyWhat happens
ElasticConservedThe objects bounce apart with no energy lost
InelasticPartly lostSome energy goes to heat, sound and deformation
Perfectly inelasticMaximum lossThe objects move off together as one mass

Where the missing energy goes

A perfectly inelastic collision loses the most kinetic energy any collision can while still conserving momentum — in the worked example, 5.33 J of the original 9.5 J. That energy is not destroyed; it becomes heat in the deformed material, sound in the air, and permanent shape change. Momentum has nowhere else to go, which is exactly why it is the reliable quantity.

Two special cases are worth recognising on sight. Equal masses colliding elastically simply exchange velocities, which is the familiar behaviour of a Newton’s cradle. And a light object striking a much heavier stationary one bounces back at almost its original speed, while the heavy one barely moves — the same reason a ball rebounds from a wall.

Is momentum always conserved in a collision?
Yes, as long as no external force acts on the pair during the impact. That holds for every type of collision — elastic, inelastic and perfectly inelastic — which is what makes momentum the equation you can always write down.
What is the difference between elastic and inelastic?
Kinetic energy. An elastic collision conserves it, so the objects bounce apart with the same total energy. An inelastic one converts some into heat, sound and deformation, and a perfectly inelastic one loses the maximum possible while the objects move off together.
Why do velocities need signs?
Because these are vector equations in one dimension. Choose a positive direction and enter leftward motion as negative; using positive numbers for both objects in a head-on collision describes a completely different situation.
What happens when equal masses collide elastically?
They exchange velocities. If one is stationary it takes the other’s speed exactly while the first stops dead — the behaviour a Newton’s cradle is built to show.
Can kinetic energy increase in a collision?
Only if stored energy is released, as when a compressed spring or an explosive is involved. In an ordinary collision energy can be lost or conserved, never spontaneously gained.
How much energy does a perfectly inelastic collision lose?
The maximum compatible with conserving momentum. Whatever kinetic energy the shared final velocity does not account for goes into heat, sound and permanent deformation of the objects.
Are real collisions ever perfectly elastic?
Not at everyday scales — some energy always goes to sound or heat. Hard spheres and billiard balls come close, and collisions between gas molecules or subatomic particles are elastic to a very good approximation.