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Reference · Arithmetic

Multiplication Table

Generate a times-table grid up to any size, or one number’s table.

What to show
Builds a 12×12 table (1–20).
Multiplication table from 1 to 12
×123456789101112
1123456789101112
224681012141618202224
3369121518212427303336
44812162024283236404448
551015202530354045505560
661218243036424854606672
771421283542495663707784
881624324048566472808896
9918273645546372819099108
10102030405060708090100110120
11112233445566778899110121132
121224364860728496108120132144

The shaded diagonal holds the perfect squares (1, 4, 9, 16, …); the largest product shown is 12 × 12 = 144.

A multiplication table lists the products of two whole numbers: read a row and a column and the cell where they meet is their product, so 7 × 8 = 56. A 12×12 grid covers every product from 1 × 1 = 1 up to 12 × 12 = 144 — the foundation of mental arithmetic.

What a multiplication table is

A multiplication table — or times table — is a grid that pairs every number in the top row with every number in the left column. Each cell holds their product. Because multiplication is repeated addition, the cell for 4 × 3 is just 3 + 3 + 3 + 3 = 12, and the same answer appears at 3 × 4. Memorising the grid up to 12 turns slow counting into instant recall, which underpins long multiplication, division, fractions, and factoring.

a × b = b + b + … + b (a copies of b)

Multiplication is repeated addition; the order does not change the result (a × b = b × a).

Worked example: reading 7 × 8

Suppose you need 7 × 8. Find the answer by tracing the row and column to where they cross, or by repeated addition.

  1. 1
    Pick your two factors. Here the factors are 7 and 8 — the numbers being multiplied.
  2. 2
    Find one along the top. Slide across the header row to the column labelled 8.
  3. 3
    Find the other down the side. Move down the left column to the row labelled 7.
  4. 4
    Read the cell where they meet. The intersection shows 56, so 7 × 8 = 56. Swapping to 8 × 7 lands on the same cell.

Tricks worth knowing

Shortcuts that make the grid faster to recall.

PatternHow it helps
Commutative propertya × b = b × a, so 7 × 8 and 8 × 7 are the same — you only memorise half the grid.
Perfect squaresThe diagonal (1, 4, 9, 16, 25, …) is n × n; anchoring these speeds up nearby facts.
The 9s finger trickFor 9 × n, bend the nth finger: fingers left of it are tens, fingers right are ones (9 × 4 = 36).
The 10s and 11sMultiply by 10 by adding a zero; for 11 × n up to 9, just write the digit twice (11 × 6 = 66).
Doubling for evens×4 is double-then-double; ×8 is double three times (6 × 8 = 6 → 12 → 24 → 48).

Reading patterns in the grid

The table is symmetric across its main diagonal, which is why every product appears twice except the perfect squares. Columns reveal skip-counting: the 5 column reads 5, 10, 15, 20, always ending in 5 or 0, while the even columns are exactly the odd ones doubled. Once the 2s, 5s, and 10s feel automatic, the harder middle facts — 6 × 7, 7 × 8, 8 × 9 — are the short list left to drill.

For related ways to break numbers apart, try the GCD & LCM calculator, test a value with the prime number checker, or scale a single factor with the exponent calculator.

How far should a multiplication table go?
A 12×12 grid is the classic target because it covers the facts used in long multiplication and division, topping out at 12 × 12 = 144. This tool lets you extend the grid up to 20×20 when you need larger products.
Why do most products appear twice in the grid?
Multiplication is commutative: a × b equals b × a. So 6 × 9 and 9 × 6 both give 54 and sit symmetrically across the diagonal. Only the perfect squares, where the two factors match, appear a single time.
What are the perfect squares on the diagonal?
The shaded diagonal is n × n: 1, 4, 9, 16, 25, 36, 49, 64, 81, 100, 121, 144 for a 12×12 grid. Memorising these anchors makes the facts around them easier to recall.
How does the 9 times table finger trick work?
Hold up ten fingers and bend the nth one for 9 × n. The fingers to its left count tens and those to its right count ones — for 9 × 7, six fingers left and three right give 63.
What is the fastest way to memorise the table?
Learn the easy columns first — the 1s, 2s, 5s, and 10s — then use commutativity to halve what remains. That leaves a short core of harder facts such as 6 × 7 = 42, 7 × 8 = 56, and 8 × 9 = 72 to drill.
Why is any number times zero equal to zero?
Multiplying by zero means taking zero copies of a number, which adds up to nothing. That is why a 0 row or column would be entirely zeros, so standard times tables start at 1.